
Any Gnome King can also drain Time Stability if not attacked and is near a time ring and they also drain faster than the Floaties.ĭuring Nemesis waves, Gardens/Tombstones will spawn an infinite number of Plants/Zombies until they are destroyed. Will summon 2 of any previous giant boss.Īfter Wave 25, two Gnome Kings will be sent out at once. Gnomus the Gnome King: Uses Rainbow Beam and Energy Balls to attack.Red Gnome King: Uses Rainbow Beam and Energy Balls to attack.Yellow Gnome King: Uses Rainbow Beam and Energy Balls to attack.Green Gnome King: Uses Rainbow Beam and Energy Balls to attack.Blue Gnome King: Uses Rainbow Beam and Energy Balls to attack.The Kings, like the other gnomes, match the color of the current zone: the first one is Blue, then Green, Yellow, Red, and finally the 'real' King Gnomus appears at wave 25. One or more usually appear in every wave after Wave 8.Įvery 5 waves, Gnomus the Gnome King sends out an Impostor King. Giga Gnomes are bosses that require much more damage to defeat than regular Gnomes. Gnomes are the main enemy unit in this mode.Ī Gnome Floatie appears randomly during waves, and will lock onto time rings to drain Time Stability if not destroyed. Time Stability will be fully restored every five waves. Unlike a garden or a graveyard in their respective Ops modes, the game mode has a unique health system called "Time Stability" which can be drained by Gnome Floaties.

They are then traded in to unlock chests when the game mode ends. The number of shards one shard is worth also increases with each quadrant cleared. All player's health will also be fully restored every five waves. Bosses drop bigger Time Shards, which will heal you for 200 HP each. Time Shards dropped by regular enemies heal the player for 50 health. To remedy this, enemies drop Time Shards when they get vanquished. In this mode, health does not regenerate. The main goal is to vanquish all the Gnomes in a wave to move on to the next, with each level getting progressively harder and harder. Gnomes are the main enemy unit in this mode.


The goal is to survive as many waves as possible until they themselves get vanquished or if their Time Stability runs out. In this mode, the player plays as an Infinite Robot ( Junkasaurus for Plants, Mecha Cat for Zombies).
